These were years we had not had news of the Lords of the Fallen 2, but it was not counting on the publication last week of the C1 Games Consolidated Management, in order to finally get crisp information on the Game. If the documents explain in detail the strategy for the entire catalog of the publisher, it is learned that the development of Lords of the Fallen 2 actually started in 2019 in the Hexworks studios, which belong to Ci Games. The studio does not work alone on this major project, since third parties have been added and coming from all walks of life: Romania, Great Britain and even France. At present, it is no less than 60 developers who work hard on the title, knowing that the output window is set at the year 2023, no more details.
Following this franchise has been developed by our Hexworks internal studio since 2019. The project was conducted from Barcelona in Spain, with additional development talents based in Romania, the United Kingdom and France. Our internal development studio has more than 60 members, and the team works closely with other third-party developers who manage several elements in the development of the game, which has now reached an advanced stage in production. We plan to launch the game marketing campaign in the third quarter of the year 2022. Lords of the Fallen 2 should go out in 2023 at a high price for the new generation of consoles and PCs.
Where it becomes interesting is that the CI Games report also gives some details on the Unreal Engine 5, the new Epic Games engine whose technical demos have been around the world for 2 good years now. The publisher announces that all large production in progress will naturally switch to Unreal Engine 5, which should allow securities to benefit from the best tools for the rendering to be the most NEXT gen 'possible. It is also that Lords of the Fallen 2 will only come out on PC, PS5 and Xbox Series. Good news.
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