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Showing posts with the label multimonster camp dies

Riot continues to brush aside counter

If you're trying to sneakily take an opponent camp, things might be harder on that front as well because Riot has lowered the effective leash range for all camps. As an outcome, players will need to commit a lot more to attack the enemy jungle, instead of pulling a camp into a position where they can easily leave after removing the beast. One modification, for example, that may upset some experienced jungles heading into the new year is a new mechanic applied to all jungle camps called significant for death. When the large monster of a multi-monster camp dies, all small beasts in the camp will be marked for death. This implies that after 10 successive seconds of not remaining in combat, those beasts will immediately pass away with their gold rewards lost. For some players, taking the large beast from an opponent champ's camp was a reliable way to counter-jungle because it prevented their opponent from getting a majority of the experience points from the camp, while still pr...