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ESG speed up game industry… Model student NC

[game companies Park Ye-jin reporter] In October, the game industry is paying attention to ESG management ahead of the announcement of the ESG evaluation of the Korean corporate governance.

In particular, the Financial Services Commission has been in a hurry to establish a strategy by establishing an ESG committee since last year, as the Financial Services Commission has cleared its duty of sustainable management reports that contains ESG activities for listed companies in the securities market of more than 2 trillion won since 2025..

ESG is used as a major indicator of corporate value as a non-financial performance indicator dealing with the core of corporate social responsibility (CSR), such as Environment, Social, and Governance.

The industry's best student is NCsoft (NC). According to the ESG evaluation agency Sustinvest on the 23rd, NC acquired AA in the first half of this year, showing a prominent performance in the game industry. Of the rating from AA to E, only 9.8%of stocks received the highest AA grade among 1,43 companies.

In addition, Nexon Games, Com2us Holdings, NHN, Dev Sisters, and Joy City received BB grade, and Netmarble, Com2us, Pearl Abyss, Kakao Games, Webzen, and Neowiz received B.

In October last year, NC also acquired the only A grade in the industry in the KCGS. According to the Korea Exchange and KCGS, NC's ESG rating was not high from the beginning. NC recorded D, B, and B+in each sector of environment, society, and governance, and recorded comprehensive grade B in 2019, and in the following year, D, B+, and A were recording D, B+and A.. Last year, most game companies received D-rating, which was the only B+in the 'E-Environmental (E)' indicator, which was the most vulnerable in the industry.

It was also recognized in the global market. NC also scored BBBs in 2019 and 2020, and rose to A-grade last year, with Morgan Stanley Capital International (MSCI) grade. He has received a risk rating. It is the lowest score among domestic platforms and game companies, and among the 53 global game companies, it is the second lowest after the US EA. In particular, personal information protection and information security were evaluated as the top 1%of the global world.

This is based on the fact that NC quickly showed preemptive movements related to ESG in the industry and systematically promoted sustainable management. NC is the first company that established the ESG Management Committee among domestic game companies and published a sustainable management report and autonomously disclosed it on the Korea Exchange.

NC established an ESG Management Committee in March last year and published a sustainable management report for two consecutive years in August and June of the same year. In the 80-page report, the company introduced major activities under the core values of ESG management, such as the right pleasure, digital responsibility, and social qualitative leap.

Netmarble, which has a duty to disclose ESG management in 2025 with NC, established the ESG Management Committee in December last year and published its first ESG report in March of this year to reveal sustainable management strategies, major achievements and plans. Netmarble plans to issue ESG reports every year, starting with this report to share sustainable management activities and achievements with stakeholders.

In addition to Netmarble, Netmarble, etc. Kakao Games, Webzen, Dev Sisters, Neowiz, and Nexon Games have not been relevant yet.

However, most of the industry has reduced the importance of ESG management practice, so it will seek ways to improve grade. The separate committee is in the position that even if there is no right now, the relevant departments or TFs are composed of or internal discussions.

An official from the industry said, Most game companies are still in the starting stage, but ESG management is now inevitable, so interest in the industry is increasing in the industry. The atmosphere is being prepared systematically.

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